Hi, good boys and girls!
First of all, I have a good new. The development of Warcat Parade is not standbyed anymore! And trust me, that’s a very pleasant new to announce. I am developing the game with Unity. Those of you who work in the game industru sector know what am I talking about. Mid-September, the Unity team made a really big mistake, which triggered a world wide revolt from dev studio, from AAA to indies. Good thing, we got heard and they removed the mentionel update!
This is the first boss. I removed the somewhat-viper, it was really really ugly. Instead, I made this bull. That’s more in the thematic of the game!
So, about Warcat Parade!
First of all, I made a tutorial. Yippee!
Every game needs a tutorial. I made a sort of a manual, in both English and French. And it works pretty well! Well, actually, this is something basic to do, I would have questioned my place in this industry if I was unable to to something that simple.
What I need to do next?
Well, since this is my first long-time project, I will repeat it once again. I know this looks like a carbon copy of Touhou Project. However, in order to make clear progress and to not do something stupid, I have to work like that prior to try to look for originality. Therefore, the game consists of 6 levels. I already made 5 of them.
For the sixth level, I still need to make the background. The final boss has already been programed. I will also need to make the ending scene that has already been prototyped.
Then, I will need to chase every single bug in the game. I will also need to lower the overall difficulty.
Estimated release date?
I hope I’ll be able to release something before Christmas >_<. But hey, everyone knows that the development of a video game is always longer than we think in the first place. It all started in October 2021. I am almost here.
Thanks for reading this article! Have a nice day hardcore gamers!