Warcat Parade, that’s a bullet hell featuring a catboy in a pixel art town with chiptune music! Okay, I set all the keywords in less than three lines, can I leave this page by and rest now, nyan? I’m tired. No? Oh well, I’ll try to set some content because I can, then. And you can also have some pictures along the way!
Nyan, nyan, pew-pew-pew, that’s the way you go in Warcat Parade! This is my first “real game”, excluding the ones I made for practice purpose. I don’t deny Neko Ex Machina, but it was way too ugly and hard because I was just discovering the video game industry. Years later, I made Last Neko, a bullet hell made within three weeks for a game jam. The idea of developing Warcat Parade was born like that: to make a massive improvement of Last Neko but with way more time and way more experience. And zero budget.
Of course, I wrote a short story. Mankind extincted. Now, there is worse. You are Lumi, a catboy, thrown into a semi-futiristic Nîmes to save your sister from the dictatorship of the atrocious Viper!
This is my first game, the first one I am doing all by myself and I truly hope you’ll enjoy this! You know, Touhou Project has always been an influence for me and ZUN is literally my model. For Warcat Parade, I swallowed a lot of trigonometry, coffee and pizza. Also, I made the game with hand-crafted music and pixel art! I used Deflemask to make the chiptune music and Aseprite to make every pixel art! I also used BitFontMaker to make the custom fonts!
You want to listen to the soundtrack, eh? You can listen it and even buy it here!
I made this game with love and passion! Check it here!
Steam release will come later and this page will be updated then!